Dla zainteresowanych parę obrazków z Hybrydy
http://www.lionrampantimports.com/hybrid/openbox.jpg http://www.lionrampantimports.com/hybrid/aberration.jpg http://www.lionrampantimports.com/hybrid/board5.jpg http://www.lionrampantimports.com/hybrid/board7.jpg http://www.lionrampantimports.com/hybrid/clone1.jpg http://www.lionrampantimports.com/hybrid/executioner.jpg http://www.lionrampantimports.com/hybrid/griffins.jpg http://www.lionrampantimports.com/hybrid/plagueofflesh.jpg http://www.lionrampantimports.com/hybrid/redemptor1.jpg http://www.lionrampantimports.com/hybrid/redemptor2.jpg http://www.lionrampantimports.com/hybrid/redemptor3.jpg http://www.lionrampantimports.com/hybrid/runaway.jpg http://www.lionrampantimports.com/hybrid/senechal.jpg http://www.lionrampantimports.com/hybrid/skorize.jpg http://www.lionrampantimports.com/hybrid/venerable.jpghttp://www.lionrampantimports.com/hybrid/aberrationcard.jpg http://www.lionrampantimports.com/hybrid/aberrationdoor.jpg http://www.lionrampantimports.com/hybrid/action.jpg http://www.lionrampantimports.com/hybrid/aura.jpg http://www.lionrampantimports.com/hybrid/event.jpg http://www.lionrampantimports.com/hybrid/board2.jpg http://www.lionrampantimports.com/hybrid/board3.jpg http://www.lionrampantimports.com/hybrid/board4.jpg http://www.lionrampantimports.com/hybrid/board6.jpg http://www.lionrampantimports.com/hybrid/charnier.jpg http://www.lionrampantimports.com/hybrid/clonedoor.jpg http://www.lionrampantimports.com/hybrid/clonedraw.jpg http://www.lionrampantimports.com/hybrid/engaging.jpg http://www.lionrampantimports.com/hybrid/executioneroverhead.jpg http://www.lionrampantimports.com/hybrid/fireatwill.jpg http://www.lionrampantimports.com/hybrid/griffindraw.jpg http://www.lionrampantimports.com/hybrid/keratis.jpg http://www.lionrampantimports.com/hybrid/senechaldraw.jpg http://www.lionrampantimports.com/hybrid/venerablecard.jpgi staty Konfrontacyjne + zdolności specjalne
Alchemy:
-------Aberration---------------Hybrid--------Pest of Flesh
MOV------20---------------------10-------------12.5
INI--------5----------------------3---------------3
ATT/STR--7/11------------------3/6------------1/3
DEF/RES--5/10------------------3/6----------- 2/3
AIM--------0----------------------2--------------0
COU(FEAR)-8--------------------3---------------0
DISC------0----------------------4---------------0
equipment: fused weapons--Neural crossbow--Organic implants
---------neural extensions---(STR6, 20/40/60)
---------------------------------Neural weapons
abilities: Mutagenic/2,--------Mutagenic/0--------Mutagenic/-3
-----------Fierce,---------------------------------------Construct
---------- Born Killer:
-----------Construct:
-----------Brutish Charge:
rank------Creature------------Special-------------Creature
A.P.-------120--------------------20-------------------12
#/card----1-----------------------3---------------------4
The Aberration (Carnyris Clone) can never assign more than 4 Mutagenic points to any one stat. It gains a +1 bonus to it's Mutagenic roll for every enemy killed in the previous turn, to a maximum of +3 (that'd be Mutagenic/5!).
The Pests of Flesh ( Phemora Clones) are living bombs - at the beginning or end of the HtH combat phase, you can choose to make them explode. they also explode when KILLED OUTRIGHT. Any model in base contact takes a STR5 Damage Roll.
Gryfy:
--------Seneschal------Temple Purifier-----Templar of Hod
MOV-------10-----------------10---------------------10
INI---------4------------------3-----------------------3
ATT/STR--5/6----------------4/5--------------------3/5
DEF/RES--5/6----------------4/5--------------------4/8
AIM--------3------------------3----------------------0
COU(FEAR)-5----------------4-----------------------3
DISC------6------------------5-----------------------5
equipment-Sanction pistol--Consecrated pistol--Bastard sword, shield
--------(STR6, 10/15/20)----(STR6, 10/15/20)-----full plate armour
--------armour, long sword--armour, long sword
abilities-Fanaticism-----------Fanaticism-------------Fanaticism,
---------Bravery---------------Bravery---------------Bravery,
---------Sequence-------------Feint-------------------War Fury
---------Pariah-----------------Pariah
rank----Elite-------------------Elite--------------------Elite,
---------lodge of Hod----------lodge of Hod----------lodge of Hod
A.P.-----42---------------------23 ----------------------22
#/card--1------------------------3------------------------3
Once per round, the Seneschal can attempt to use his combined weapon in melee. Roll a d6:
1-2: weapon jams, no Damage Roll.
3-4: make one Damage Roll
5-6: Make 2 Damage rolls - one using his STR, one using the STR of the pistol.
Venerable Ambrosius:
MOV 10
INI 3
ATT/STR 3/4
DEF/RES 4/6
AIM 4
COU(FEAR) 6
DISC 8
equipment Sacred long rifle
(STR6, 20/50/75)
abilities Fanaticism,
Leadership/15,
Survival Instinct,
Righteous,
Pariah
rank Special Champion,
lodge of Hod
A.P. 42
#/card 1
Ambrosius' Leadership extends to all members of the Lodge of Hod, whether they are Pariahs or not.
After each Tactical roll, choose an Aura, it remains in play until the next Tactical roll.
Luck: select a Griffin about to make a ATT, INI, DEF, AIM, COU or DIS roll. If it is unsatisfactory, roll again. once per round
Protection: all members of the Lodge of Hod within 15 cm of Ambrosius no longer consider a 1 to be a failure within this zone.
Bloody: at the start of the HtH combat phase, all members of the lodge of Hod within 10cm of Ambrosius gain Implacable/1
The Venerable's Rifle
Consecrated long rifle (STR7, 30/55/80), replaces those printed on Ambrosius' card.
Once you've worked out the difficulty of the shot, add from 1 to 6 to the difficulty. If the shot hits, add the same amount to its STR. May not be used during Rapid or Precise firing.
Reserved to Ambrosius, A.P. 13